collaborations

During our meetings with various lab people, including Tom Caudell, and also talking with Robert Putnam in Boston during our period on the AccessGrid, there was a wonderful sense of collaboration. Dr. Caudell has contributed the idea of hyperbolic space within our virtual world. We will give each of the four musicians one quarter of the compass within which their sound based 3d objects will appear in the visual structure of the music. Each player will have about 40 sounds loaded on their MIDI keyboards. These sounds will also occupy space at different heights within their quarter of the compass. Each musician’s time will begin in the center of the virtual space--a center which we designate-and then they move outward on a straight trajectory where time is marked by circles crossing these trajectories. All of these ideas were hatched in the art/science laboratory at AHPCC. The time concept came about through discussions with Putnam on the AG.

We feel that we can be of use to the scientists at AHPCC and elsewhere in that we have created an application with goals and abilities that can be used to further research on the AccessGrid.Ox, as an artist, is well trained in the practice of metaphor. Caudell has specifically indicated an interested in how an artist will do visualization. The Color Organ is an example of a visualization machine which always utilizes metaphor in a way a scientist would not. Therefore, collaboration between artist and scientist should go both ways, benefiting the artist and also the scientist. Both sides can help the other to go further in their goals and even in determining what they could or should accomplish.



new work and goals

We came to AHPCC with a very large project and only expected to accomplish a limited part of the work. What happened was actually much more wonderful: The Gridjam has benefited conceptually through connection with people at AHPCC. I work alone in a New York City loft. Britton also works mostly at his own space. To just be in the same room with other people was a very productive and exciting part of our stay in New Mexico. Our assigned assistant, Christopher Davis, taught me how to model in Maya in the two weeks I was there. He also helped to develop the method of production for the models. He is a wonderful teacher and an incredibly creative person.

This is the previous model in wire frame.